NVIDIA and Dassault Systemes Collaborate On Improved Graphics Technologies for 3D PLM Solutions

NVIDIA Programmable Technologies in CATIA V5 and ENOVIA Portal Increase Interactive Performance and Enhance Realism


SAN ANTONIO, TX (USA) – SIGGRAPH – July 24, 2002 – NVIDIA® Corporation (NASDAQ: NVDA and Booth #8110) and Dassault Systemes (NASDAQ: DASTY; Euronext Paris: #13065, DSY.PA) today announced that the two companies have collaborated on the development of graphics technologies that enhance realism and visual quality, and accelerate the design review and rendering capabilities of Dassault Systemes’ CATIA V5 and ENOVIA Portal products. <br/>



NVIDIA, the worldwide leader in visual processing solutions, assisted Dassault Systemes to add per pixel lighting to CATIA V5 and ENOVIA DMU Navigator to more accurately simulate real-world lighting conditions and improve the appearance of shaded models. In addition, the two products include enhanced interactive graphics performance and non-photorealistic shading for creating outlined images, primarily used for clarity in maintenance manuals and other documentation. All three programmable technologies expand the powerful shading capabilities of CATIA V5 and ENOVIA Portal. <br/>




“Dassault Systemes wants to bring the benefits of 3D to everyone in the manufacturing industry – from concept, to production, to maintenance,” said Rodolphe Aymard, director of interactive architecture at Dassault Systemes. “Our technological cooperation with NVIDIA enables us to provide CATIA V5 and ENOVIA Portal customers with new levels of realism that improve design innovation and increase competitive advantage in the marketplace.” <br/>





“By integrating NVIDIA Quadro®4 programmable graphics technologies into its products, Dassault Systemes is further demonstrating its industry leadership and delivering more realistic rendering power to its portfolio of 3D PLM solutions,” said Jeff Brown, director of workstation product management at NVIDIA. “As a result, CATIA V5 and ENOVIA Portal users will be able to work with large, complex assemblies that more closely approximate the lighting and intricate details of objects in the real world.” <br/>