Unleash Creativity

Many designers design in 2D and then pass their sketches to modeling experts who create the associated 3D models. This can result in a breach in the design process and complicate efforts to correct errors detected at a later stage. If designers could create their initial sketches in 3D, design issues could be detected easier and corrected early. Working in a 3D world can enhance a designer’s creative process and avoid the disconnect that can occur between 2D and 3D designs.

With Unleash Creativity, designers can easily sketch their ideas in 3D using subdivision surface technology and clay-like modeling features to quickly create more free-form designs and alternatives. This also helps them reduce physical mock-ups by enhancing the reach of virtual design. They have associativity between 3D sketches and the equivalent surfaces, making modifications fast and easy. Automotive interior and exterior designers can base their 3D sketches on existing car features such as wheels, chassis, and seating allowing them to sketch around these components directly in 3D. Designers have tools that can display basic ergonomic data allowing designers to take into account morphology and to simulate a passenger’s movements using virtual manikins when designing a car’s interior. Moreover to take advantage of 3D printing technology, users can manage, repair, refine, modify and improve scan or mesh data so that the 3D models are 3D printer-ready. And finally, designers can work on ambiance and color or material choices for the interior and exterior of the car by visualizing their concepts in real time using high-quality rendering applications such as raytracing and global illumination. 

Key capabilities and benefits:


  • 3D virtual clay modeling for more realism
  • Delivers subdivision surface technology
  • Ability to create 3D sketches with CATIA Natural Sketch
  • 3D sketch and surface associativity facilitates changes
  • Designers can rapidly create 3D design alternatives
  • Ability to virtually simulate human interactions during design using virtual manikins