Software Engineer (C++ & Geometry)
Software Engineer (C++ & Geometry)
We are seeking an experienced Software Engineer (C++ & Geometry) resource
Join us in developing the world’s leading solution provider for Product Design and experience across Industries
Role description & Responsibilities
- You will be part of a team delivering World Class Brand Apps, Services, Techno's creating emotions & value for end-users, enabling Role
- Design the software system, describing the specifications in technical terms
- Select algorithms, theories or technologies that will be used
- Plan appropriate user interface.
- Identify and manage dependencies with other components.
- Document these selections in a PES (Product Enhancement Specification Document)
- Develop and implement new functionalities described in PES: Code, compile, and run unit tests according to Implement processes and Metric(KPIs).
- Check the progress of dependencies with other components.
Qualifications
- B.E/B.Tech /M.E/M.Tech ( Mech )
- Academics with 60% minimum throughout with No GAPS
- You should be highly motivated with strong will/skill set for CAA product development and to debug and understand existing code (C#/ C++)
- You should have 2-6 Years of experience in C++ Development
- You must have a good feel for Maths & Geometry/CAD
- Good communication skills
- You are expected to have excellent Analytical & problem-solving skills & should possess high learnability
- Awareness of CAA is added advantage and having worked on AI/ML topics will be a plus.
What’s in it for you
- Work in a culture of collaboration and innovation
- Be at the forefront of building software products that are being deployed in mission-critical projects world wide
- Be offered avenues to develop yourself for career progression
- Not a low-level development opportunity, as you would get to work in the real business world and with a wide range of customers & coworkers
- Work on a variety of technologies, products and solutions
Inclusion statement

CATIA ist die weltweit führende Lösung für Produktdesign und -entwicklung. Sie versetzt Anwender in die Lage, nicht nur jedes beliebige Produkt in 3D zu modellieren, sondern dabei auch den realen Kontext des Produktverhaltens mit einzubeziehen.
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