Jun 27 2006

Dassault Systèmes Announces 3D For All Solutions New Release with Life Platform and Experience Players

Virtools4 and new 3D Office and 3D XE players democratize 3D Experience

Paris, France, June 27, 2006 –Dassault Systèmes (DS) (indices Nasdaq : DASTY et Euronext Paris : 13065, DSY.PA), a world leader in 3D and Product Lifecycle Management (PLM) solutions, today announced the new release of 3D For All solutions, with the Virtools4 flagship product and 3D Office and 3D XE players. Since the acquisition of Virtools last year, DS has executed and expanded its 3D For All strategy and approach to bring life to 3D, delivering a unique platform, technologies and applications to truly share 3D Experiences everywhere.

“This new release demonstrates Dassault Systèmes’ ambition to democratize 3D,” explains Dominique Florack, Executive Vice-President, Strategy, R&D, Dassault Systèmes. “The new Life Platform brings to the market a unique solution to pervasively deploy 3D Experiences on personal computers, game consoles, intranets and the web, and shows our commitment to bringing the power of 3D to all communities” .

This new 3D For All release, allowing users to imagine, share and experience highly interactive 3D content, provides major new enhancements and capabilities, including:

Product-Context-Scenario (PCS) Paradigm: this new paradigm represents a highly intuitive means of capturing the 3D Experience and easily mapping product behaviour, as well as the experience of contextual environment scenarios. With PCS, the Virtools4 Life platform allows for the creation of virtual experiences such as driving, shopping, usage, maintenance, and marketing. Starting with this release, Virtools4 endorses the PCS paradigm.

Corporate Intranet Solutions: Created for deployment on corporate intranets, two new products, 3D XE Player and 3D Office Player have been introduced. Based on the PCS paradigm, they bring the power of experiencing products and situations in context to both 3D specialists and non-3D specialists, thereby providing any players involved in enterprises’ innovation processes with a common language to share 3D experiences, giving them a unique means to fully comprehend a product in the most intuitive way possible.

3D Experience Environment Pervasiveness: the Life platform extends the variety of target environments for deploying 3D Experiences and now supports Microsoft® Windows® and Apple® MacOS® computers, Microsoft xBox® and Sony PSP® game consoles, intranets with 3D Office and 3D XE players, internet with 3D Life Player, as well as immersive environments. This scope underlines the diversity of possible deployments and provides various communities with a powerful solution to create and experience life content. In addition, important enhancements in the Virtools4 platform have been delivered for professional rendering. These now include new support of CgFX shaders for OpenGL 2.0, in addition to HLSL shader support for DirectX, which was already available in the last version.

The 3D For All Life platform and the new 3D Office & 3D XE players will be presented at the annual CAA V5 DEVCON Conference today and tomorrow in Paris, where customers, partners and communities will have the opportunity to network and learn the latest information on the CAA V5 development platform for PLM solutions as well as 3D For All solutions. Complete information on registering to attend DEVCON 2006 and a full program of events can be found at www.3ds.com/devcon