Jun 09 2010

“Billions, Save Them All” Attracts Fan Base and Indie Developer Community with High-end, Browser-based Graphics

“Billions, Save Them All” Brings High-end 3D Gaming to Facebook Through the AAA Power of Dassault Systèmes’ New Free Engine

CONCORD, Mass. & VÉLIZY-VILLACOUBLAY, France, June 9, 2010 – Dassault Systèmes (DS) (Euronext Paris: #13065, DSY.PA), a world leader in 3D and Product Lifecycle Management (PLM) solutions, today announced that “Billions, Save Them All,” its first title built on the new 3DVIA Studio engine, was published to Facebook.  “Billions” is a 3D action/puzzle game made unique by the combination of dreamlike art and innovative gameplay where players construct 3D cube bridges and walk on all sides. It is a 3D game that stands out in the predominantly 2D Facebook game world.

In “Billions,” players compete for high scores with friends and other Facebook users. By assuming the role of a Glow Agent, players navigate through increasingly difficult levels to save Mogaloos, a race of cuddly, cube-like creatures. Puzzle solving skills are a must to reach checkpoints quickly, saving as many Mogaloos as possible while building bridges with as few cubes as possible. 

“‘Billions’ is an excellent example of what 3DVIA Studio is capable of and supports our mission to empower anyone to create and communicate in 3D,” said Lynne Wilson, CEO, 3DVIA, Dassault Systèmes. “In just a few short months, a very small development team built and published a visually stunning, fully 3D game that runs in real-time on Facebook. This is the future of game development.”

3DVIA Studio brings the power of a AAA engine into an easy-to-use framework. With rapid prototyping, development and publishing capabilities, as well as seamless integration with 3DVIA.com for hosting, distribution and access to a community of over 170,000 users who can test and promote apps, 3DVIA Studio is a perfect tool for indie developers.

“From a development perspective, ‘Billions’ was a great experience,” said Klaus Lyngeled, creative director, ZOINK Games, the studio responsible for “Billions.” “When dealing with browser-based, real-time 3D, making sacrifices for performance sake is expected. With 3DVIA Studio there was very little of this. The engine is designed to optimize for Web, which allowed us to focus on gameplay and art without worrying about visual quality. Completing projects with 3DVIA is just unbelievably fast.”

To play “Billions, Save Them All” on Facebook, go to:  http://apps.facebook.com/playbillions.

To learn more about “Billions, Save Them All,” go to: http://billions.3dvia.com.

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